War is the reciprocal and violent application
of force between hostile political entities aimed at
bringing about a desired political end-state via armed
conflict. In his seminal work,
On War,
Carl Von Clausewitz calls war the "continuation of
political intercourse, carried on with other means."[1]
War is an interaction in which two or more militaries
have a “struggle of wills”.[2]
When qualified as a
civil war, it is a dispute inherent to a given
society, and its nature is in the conflict over modes of
governance rather than
sovereignty. War is not considered to be the same as
mere
occupation,
murder or
genocide because of the reciprocal nature of the
violent struggle, and the
organized nature of the units involved.
War is also a cultural entity, and its practice is
not linked to any single type of political organisation
or society. Rather, as discussed by
John Keegan in his “History Of Warfare”, war is a
universal phenomenon whose form and scope is defined by
the society that wages it.
[3]
The conduct of war extends along a continuum, from the
almost universal
tribal warfare that began well before recorded human
history, to wars between
city states,
nations, or
empires. A group of combatants and their support is
called an
army on land, a
navy at sea, and
air force in the air. Wars may be prosecuted
simultaneously in one or more different
theatres. Within each theatre, there may be one or
more consecutive
military campaigns. A military campaign includes not
only fighting but also intelligence, troop movements,
supplies,
propaganda, and other components. Continuous
conflict is traditionally called a
battle, although this terminology is not always fed
to conflicts involving aircraft, missiles or bombs
alone, in the absence of ground troops or naval forces.
War is not limited to the
human species, as
ants engage in massive intra-species conflicts which
might be termed warfare. It is theorized that other
species also engage in similar behavior, although this
is not well documented.
[4][5][6]
Some believe war has always been with us; others
stress the lack of clear evidence that war is not in our
prehistoric past, and the fact that many peaceful,
non-military societies have and still do exist.
Originally, war likely consisted of small-scale raiding.
Since the rise of the state some 5000 years ago,
military activity has occurred over much of the globe.
The advent of gunpowder and the acceleration of
technological advances led to modern warfare.
Since the close of the
Vietnam War, the ideas expounded by the Prussian
military theorist Carl von Clausewitz (1780-1831) have
come to thoroughly permeate American military writing,
doctrinal, theoretical, and historical. His book
On War, first published (as
Vom Kriege) in 1832, was adopted as a key
text at the Naval War College in 1976, the Air War
College in 1978, the Army War College in 1981. It has
always been central at the U.S. Army's School for
Advanced Military Studies at Leavenworth (founded in
1983). The U.S. Marine Corps's brilliant little
philosophical field manual
FMFM 1: Warfighting (1989) is essentially a
distillation of On War, and the newer Marine
Corps Doctrinal Publications (MCDPs,
c.1997) are equally reflective of Clausewitz's basic
concepts.*1
This is not the first time Clausewitz has been in
fashion. Indeed, On War has been the bible of
many thoughtful soldiers ever since Field Marshal
Helmuth von Moltke attributed to its guidance his
stunning victories in the wars of German unification
(1864, 1866, 1870-71). Nor is it the first time that
individual American soldiers and military
thinkers have been attracted by his ideas: George
Patton, Albert Wedemeyer, and—especially—Dwight
Eisenhower were intensely interested in what he had to
say.
It is, however, the first time that the American
armed forces as institutions have turned to
Clausewitz. While the philosopher had insisted that war
was "simply the expression of politics by other means,"
the traditional attitude of American soldiers had been
that "politics and strategy are radically and
fundamentally things apart. Strategy begins where
politics end. All that soldiers ask is that once the
policy is settled, strategy and command shall be
regarded as being in a sphere apart from politics."*2
The sudden acceptability of Clausewitz in the wake of
Vietnam is not difficult to account for, for among the
major military theorists only Clausewitz seriously
struggled with the sort of dilemma that American
military leaders faced in the aftermath of their defeat.
Clearly, in what had come to be called in scathing terms
a "political war," the political and military components
of the American war effort had come unstuck. It ran
against the grain of America's military men to criticize
elected civilian leaders, but it was just as difficult
to take the blame upon themselves. Clausewitz's analysis
could not have been more relevant:
The more powerful and inspiring the motives for
war,... the more closely will the military aims and
the political objects of war coincide, and the more
military and less political will war appear to be.
On the other hand, the less intense the motives, the
less will the military element's natural tendency to
violence coincide with political directives. As a
result, war will be driven further from its natural
course, the political object will be more and more
at variance with the aim of ideal war, and the
conflict will seem increasingly political in
character.*3
When people talk, as they often do, about
harmful political influence on the management of
war, they are not really saying what they mean.
Their quarrel should be with the policy itself, not
with its influence.
Vom Kriege (IPA: [fɔm
ˈkʁiːgə]) is a book on
war and
military strategy by
Prussian general
Carl von Clausewitz, written mostly after the
Napoleonic wars, between 1816 and 1830, and
published posthumously by his wife in 1832. It has been
translated into
English several times as On War. On
War is actually an unfinished work; Clausewitz had
set about revising his accumulated manuscripts in 1827,
but did not live to finish the task. His wife eventually
compiled all the work and the final two chapters
Clausewitz never finished.
On War is one of the first books on modern
military strategy. This is mainly due to Clausewitz'
integration of politics and social and economic issues
as some of the most important factors in deciding the
outcomes of a war. It is one of the most important
treatises on strategy ever written, and is prescribed at
various
military academies to this day.
Carl von Clausewitz was a
Prussian officer among those baffled by how the
armies of the
French Revolution and
Napoleon had changed the nature of war through their
ability to motivate the populace and thus unleash war on
a greater scale than had previously been the case in
Europe. Clausewitz was well educated and had a strong
interest in art, science, and education, but he was a
professional soldier who spent a considerable part of
his life fighting against Napoleon. There is no doubt
that the insights he gained from his experiences,
combined with a solid grasp of European history,
provided much of the raw material for the book. On
War represents the compilation of his most cogent
observations.
Note: Clausewitz states that Napoleon's tactics were
not revolutionary at all and that Napoleonic Warfare did
not change anything greatly in military history. The
technology of weaponry for the most part remained
static, and new strategies weren't developed, but rather
Napoleon refurbished old ones, mixing them into one
grand strategy.
The book contains a wealth of historical examples
used to illustrate its various concepts.
Frederick II of Prussia (the Great) figures
prominently for having made very efficient use of the
limited forces at his disposal.
Napoleon also is a central figure.
Among many strands of thought, three stand out as
essential to Clausewitz' concept:
War must never be seen as a purpose to itself,
but as a means of physically forcing one's will on
an opponent ("War is not merely a political act, but
also a real political instrument, a continuation of
political commerce, a carrying out of the same by
other means."[1]).
The military objectives in war that support
one's political objectives fall into two broad
types: "war to achieve limited aims" and war to
"disarm” the enemy: “to render [him] politically
helpless or militarily impotent."
The course of war will tend to favor the party
employing more force and resources (a notion
extended by Germany's leaders in World War One into
"total war"—the pursuit of complete military victory
regardless of the political consequences).
Military strategy is a
national defence policy implemented by
military organisations to pursue desired
strategic goals.[1]
Derived from the
Greek
strategos, strategy when it appeared in use
during the 18th century[2],
was seen in its narrow sense as the "art of the
general"[3],
'the art of arrangement' of troops.[4]
Military strategy deals with the planning and conduct of
campaigns, the movement and disposition of forces, and
the
deception of the
enemy. The father of modern strategic study,
Carl von Clausewitz, defined military strategy as
"the employment of battles to gain the end of war."
Liddell Hart's definition put less emphasis on
battles, defining strategy as "the art of distributing
and applying military means to fulfil the ends of
policy" Hence, both gave the pre-eminence to political
aims over military goals, ensuring
civilian control of the military.
"You must not fight too often with one enemy,
or you will teach him all your art of war." –
Napoleon Bonaparte
Military strategy is the plan and execution of
the contest between very large groups of armed
adversaries. It involves each opponent's diplomatic,
informational, military, and economic resources wielded
against the other's resources to gain supremacy or
reduce the opponent's will to fight. It is a principle
tool to secure the
national interest. A contemporary military strategy
is developed via
military science.
[5]
It is as old as
society itself. It is a subdiscipline of
warfare and of
foreign policy. In comparison,
grand strategy is that strategy of the largest of
organizations which are currently the
nation state,
confederation, or international
alliances. Military strategy has its origins before
the
Battle of the Ten Kings and will endure through the
space age. It is larger in perspective than
military tactics which is the disposition and
maneuver of units on a particular sea or battlefield.[6]
Military strategy in the 19th century was still
viewed as one of a trivium of "arts" or "sciences" that
govern the conduct of warfare; the others being
tactics, the execution of plans and manœuvering of
forces in battle, and
logistics, the maintenance of an army. The view had
prevailed since the Roman times, and the borderline
between strategy and tactics at this time was blurred,
and sometimes categorization of a decision is a matter
of almost personal opinion.
Carnot, during the
French Revolutionary Wars thought it simply involved
concentration of troops.[7]
The Battle of Siffin, illustration from a
19th century manuscript by
Muhammad Rafi Bazil.
Strategy and
tactics are closely related and exist on the same
continuum.
Fleer American Idol Season 3 Trading Card Box contain 5 cards per packs and 36 packs per box. Special Two autographs or event used cards per box.
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Each 2004/05 Fleer Genuine Basketball Cards Box contains 5 NBA trading cards per pack and 18 packs in display box. Each 18-pack box - offered as two 9-pack mini-boxes - of Fleer Genuine Basketball will be highlighted with an average of 1 autograph (including the possibility of pulling Charles Barkley - Larry Bird - Magic Johnson and more) - 1 buy-back card - 2 game-used cards and at least 2 serial numbered rookie or retired player cards numbered to 500. The base set consists of 135 randomly assorted cards - including 100 basic cards - 25 rookies and 10 Genuine Heritage retired player cards. Fleer has aggressively purchased over 7500 true rookie cards from the best rookie card sets ever - from 1961-62 Fleer - to 1986-87 Fleer to 1992-93 Hoops - with 1 buy-back card seeded in each box - and 1 Autographed Buy-Back Rookie card seeded in each 12-box case! Also watch for autographed game-worn patch cards seeded 1 in 6 boxes.
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Each 2004/05 Fleer Sweet Sigs Trading Card Basketball sealed box contains 12 packs of 6 cards each in a 100 card base set including 25 Future Sig-cess Rookies (#'d to 999). Each box will contain ONE or TWO Memorabilia cards (#'d to 250 or less) and ONE Dual Autograph cards (#'d to 200 or less). Parallel sets: Gold (#'d to 99) and Black (#'d to position; 1-5). Inserts; Hardcourt Heroics (Jersey > #'d from 35 to 250 - Jersey Patch > #'d to 50 - Multi-Color Jersey Patch > #'d to jersey number - Masterpiece NBA Logo > #'d to 1 - Dual Jersey Patch > #'d from 2 to 29 - and Quadruple Jersey Patch > #'d from 9 to 42) - Sweet Stroke (Jersey > #'d from 15 to 250 - Jersey Patch > #'d to 50 - Jersey/Jersey Patch > #'d from 12 to 69 - Masterpiece NBA Logo/Jersey Patch > #'d to 1 - and Quadruple Jersey Patch > #'d from 12 to 35) - Sweet Stitches (Jersey > #'d from 8 to 175 - Jersey Patch > #'d to 50 - Multi-Color Jersey Patch > #'d from 2 to 48 - Masterpiece NBA Logo > #'d to 1 - Quadruple Jersey Patch > #'d from 2 to 33) - and Autographs (#'d to 200 or less; Gold > #'d to draft year - Platinum > #'d to draft pick number - and Masterpiece > #'d to 1).
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Inscribed NFL moves the chains on autographs with "Notated" signature cards 1:4 boxes! These cards feature an autograph PLUS an special notation from the signing player. Players have signed nicknames - awards and other unique messages! Also - find game-used cards 2 per box! View Complete check list here Basic Card - 75 cards With a stunning - clean - classic design - Inscribed basic cards are bound to be among the favorite designs of 2004! Rookie Card - 25 cards - Numbered to 750 2004 is shaping up to be a stellar year for NFL rookies; Roy Williams - Ben Roethlisberger - Eli Manning and more populate this great rookie offering. Each card is numbered to 750! Gold Parallel - 100 cards - Numbered to 199 Two parallel sets highlight the Inscribed NFL lineup: GOLD is numbered to 199 and RED is numbered to just 5! Names of the Game - 30 cards - Numbered to 299 NICKNAMES (and household names) are the reason for this great insert set! Find regular inserts (numbered to 299) - Game-Used (Silver; Copper #'d to 225; Game-Used Gold #'d to 150; Game-Used Red #'d to 79 or Game-Used Purple PATCH #'d' to 33)! Find Peyton - Eli - Deuce - retired superstars and more! Autograph version numbered to 99 - NOTATED Autograph version numbered to 25! Award Winners - 15 cards - Numbered to 150 Some of the greatest players in NFL history have been honored with a postseason award. Some of those players are highlighted here - in Award Winners. Levels include: Basic #'d to 150; Game-Used Silver #'d to 175; Game-Used Copper #'d to 99; Game-Used Purple PATCH #'d to 49)! Autographed versions numbered to 150 - Notated Autograph version numbered to Award Year! Valuable Players - 10 cards - Numbered to 50 Valuable Players consists of studs who have brought home the NFL MVP award! Levels include: Basic #'d to MVP Year; Game-Used Silver Game-Used #'d to MVP Year; Game-Used Masterpiece (PATCH) #'d to 1/1. Autographed version #'d to 199 - NOTATED Autograph version #'d to just 9!
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Each 2004/05 Hoops Hot Prospects Basketball Trading Card sealed box contains 5 NBA trading cards per pack and 15 packs in display box. Hot on the heels of the mega-popular Hot Prospects football release - Hoops Hot Prospects is back and better than ever! Look for three levels of NBA rookie cards that are sure to be the hottest around -- including autographed patch versions. On average - every box will have three memorabilia or autographed cards! View complete check list Basic Cards - 70 cards Find all of the greatest players on the hardwood in this 70-card basic series. Autographed Future Swatch - 19 cards Hot Prospects once again proves why it is the most innovative set in the hobby by making autographed patch cards. Each card is numbered to just 350 or 150 and features such hot rookies as Ben Gordon - Shaun Livingston - Josh Childress and Luol Deng! Look for Red Hot and White Hot versions numbered to 50 and 1 respectively. Future Swatch - 10 cards - Numbered to 400 The famed Future Swatch rookie subset is back with a whole new crop of rookie sensations like Dwight Howard and Andre Iguodala are featured with patches from their jerseys. Look for Red Hot and White Hot versions numbered to 50 and 1. Hot Prospects - 10 cards - Numbered to 1000 It's no coincidence that the brand's namesake features more of the hot rookies you love to collect. Look for top rookies like Emeka Okafor. Red Hot and White Hot parallels numbered to 50 and 1. Notable Newcomers - 15 cards - 1:15 packs Take a look at the 15 2004-05 rookies we picked as the cream of the crop. Also look for special autograph versions numbered to just 50! Draft Rewind - 30 cards - 1:5 packs Relive some of the greatest draft choices made in the past 20 years. Look for game worn jersey and patch versions numbered as low as 1! Hot Materials - 35 cards Hoops Hot Materials offers memorabilia cards from a variety of NBA stars and rookies including Shaquille O'Neal - Allen Iverson - Carmelo Anthony and Dwight Howard. Look for Red Hot and White parallels numbered to 50 and 1! Double Team - 13 cards Double Team jersey and patch cards match memorabilia from Team USA Olympic jerseys as well as an NBA jersey to create a double swatch gem. Look for either jersey or patch versions numbered no higher than 100 and as low as 1! Also look for autograph versions numbered to 25 or less! Alumni Ink - 5 cards Alumni Ink matches autographs from two top players from the same colligate alma mater. Numbered no higher than 50 - you can also find Red Hot and White versions numbered to 10 and 1!
Price: 124.95
Each 2004 Fleer Genuine Football Trading Card sealed box contains 12 packs of 5 cards each in a 100 card base set including 25 Rookies (#'d to 500). Each box will contain ONE oversized Jersey Patch card (#'d to 150 or less) and ONE Autograph card *or* TWO oversized Jersey Patch cards (#'d to 150 or less). Inserts: Oversized Jersey Patch cards (Genuine Article: White > #'d to 150 and Orange > #'d to 25; @ Large: White > #'d to 75 - Black > #'d to 15 - and Orange > #'d to 5; and Big Time: White > #'d to jersey number - Black > #'d to 25 - and Orange > #'d to 5) - Autographs (Genuine Article Jersey: White > #'d to 100 - Black > #'d to 50 - and Orange > #'d to 1; @ Large Patch > #'d to 25; and Big Time Jersey: White > #'d to 75 - Black > #'d to 25 - and Patch > #'d to 25) - and Big Time Autographs (Blue > #'d to 100 and Red > #'d to 20).
Price: 91.95
An Update to Fleer?s most prominent brand ? Ultra Baseball. Updates the 2004 Ultra MLB set with 100 exclusive Rookie Cards and 75 veterans who have changed teams such as Alex Rodriguez and Roger Clemens! Look for 2 rookie cards per pack and 2 memorabilia cards per box! Also - find Gold and Platinum Medallions of the entire basic set! View Complete check list here Basic Card - 75 cards 75 new and traded veterans update the 2004 Ultra Baseball set! Rookie Card - 100 cards 100 rookie cards in total; look for special Lucky 13 rookies serially numbered to 500! Find Gold and Platinum Medallion parallels of all 100 rookies! Turn Back the Clock - 20 cards - 1:6 packs Turn Back the Clock Game-Used - 19 cards Turn Back the Clock features 4 levels of memorabilia including Platinum Patch cards numbered to 29! Hitting Machines - 10 cards - 1:12 packs Hitting Machines Game-Used - 10 cards Find 3 levels of Hitting Machines game-used cards numbered as low as 10! Legendary 13 Masterpiece Collection - 13 cards One-of-One Legendary 13 Masterpiece Collection contains 13 game-used swatches on one card from these 13 all-time greats: Mattingly - Berra - Schmidt - Bench - Musial - Prior - Ryan - Clemens - Pujols - Yastrzemski - Fisk - Ripken and Ted Williams plus each Masterpiece has an autograph from 1 of the stars! Legendary 13 Single Game-Used - 13 cards Find two levels of Legendary 13 Single Game-Used cards numbered to the player's jersey number or 1-of-1 Masterpieces! Legendary 13 Game-Used/Autograph - 13 cards Find game-used autographed cards from 13 of the most collectible players in baseball serially numbered to 5 or 1-of-1! Legendary 13 Dual Game-Used - 13 cards Find three levels of dual game-used cards serially numbered to 22 - 10 or 1-of-1! Legendary 13 Dual Game-Used Autograph - 13 cards Find two levels of dual game-used/dual autographed cards numbered to only 3 or 1-of-1! Legendary 13 Game-Used Collection - 13 cards - Numbered to 13 Each card contains 13 game-used swatches from some of the most collectible players of all-time!
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Authentix NBA is your ticket to the hottest basketball trading cards on the market. This unique brand is the first and only to successful inter-weave the concept of trading cards and game tickets. This year's set is also bolstered by the inclusion of the revolutionary new Ticket to the Pros -- Executive Decision rookie cards. Each of these rookie cards will be the first of their kind to feature the signature of the coach or General Manager who drafted the player. Basic Cards - 99 cards Fleer kicks of an all-new look for the Authentix brand with the release of 2004-05 Authentix NBA trading cards. Ticket to the Pros - 28 cards - Numbered to 750 Look for hot rookie cards of the NBA's newest stars such as Ben Gordon - Dwight Howard and Emeka Okafor. Ticket to the Pros - Executive Decision - 11 cards - Numbered to 200 This innovative new rookie cards feature the signature of the executive or Head Coach that drafted the player. Look for cards signed by NBA luminaries such as Larry Bird - Isiah Thomas and Pat Riley! Hot Tickets - 10 cards - 1:24 packs These inserts are scorching! Look for versions that contain jersey - patch and even NBA logo swatches from the top players in the game. Showstoppers - 15 cards - 1:8 packs The NBA's greatest entertainers are showcased in this all-new Authentix insert set. Draft Night Tickets - 10 cards - 1:240 packs Get a piece of NBA history with Draft Night Tickets. Each of these insert cards features an actual piece of the tickets used at the 2004 NBA Draft in New York City. Look for Okafor - Howard - Livingston and all the top selections. 2003 Draft Night Flashbacks - 6 cards - 1:240 packs Flash back to one of the most important drafts in NBA history. These set honors the esteemed 'Class of 2003' with a very special look back at Lebron - Carmelo - Dwyane and others that made the 2003-04 season something to remember. Jersey Authentix - 35 cards This uniquely themed insert comes in five numbered variations (General Admission - Balcony - Mezzanine - Club Box - and Standing Room Only). Also find a patch version called Patch Authentix with the same numbered variations. Jersey Authentix Game of the Week - 20 cards These cards feature two jersey or patch swatches and highlight some of the league's top matchups this year such as: Yao/Shaq - Duncan/Garnett - and Carter/McGrady. Tip-Off Trios - 15 cards - Numbered to 75 Tip off the NBA season with these all-new triple swatch cards. Look for cards featuring some of the hottest teammate trios in the league. Autographed Authentix/Autographed Jersey Authentix/Auto Patch Authentix - 28 cards Find authentic signature cards from the "signature stars" of the NBA. This multi-tiered insert features autographs with jerseys - patches and more. Each variation comes in the following levels: General Admission - Balcony - Mezzanine - Club Box and Standing Room Only.
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Each 2005 Fleer Patchworks Baseball Cards Box contains 5 MLB trading cards per packs and 18 packs in display box. Patchworks MLB returns with a great roster of today's stars - the best prospects and greats from the past. Limited edition game-used memorabilia cards and autographed inserts add to the excitement of this year's release. Check out Patchworks MLB. Piecing together our love for the game. Basic Cards - 70 cards The Basic Set features 70 of baseball's best current day stars. Plus - look for Gold parallels numbered to 99 and Masterpiece cards numbered to 1! Promising Outlook - 20 cards - Numbered to 499 20 future prospects are highlighted in Promising Outlook - numbered to 499. Look for Gold parallels numbered to 99 and Masterpiece cards numbered to 1! Legendary Status - 10 cards - Numbered to 999 Legendary Status features a great roster of ten retired MLB greats who have left their mark on the game. Look for Gold parallels numbered to 99 and Masterpiece cards numbered to 1! Property Of ... - 30 cards - 1:6 packs This insert pays tribute to the players who have become known for their relationship with a specific team. By The Numbers - 20 cards - 1:18 packs Statistics are such a huge part of baseball and this insert takes a closer look at the numbers and the players who set the standards. Heart of the Team - 10 cards - 1:108 packs Throughout Major League Baseball there are heated rivalries. This insert features six players - three each from opposing rivals. Property Of...Jersey - 27 cards - 1:60 packs Game-used parallel to the Property Of... insert. Features game-used jersey and is found in 1:60 retails packs. Look for die-cut versions numbered to 199! Property Of...Patch - 27 cards Several distinct levels of patch cards numbered from 1 to 99! Look for die-cut versions - nameplate cards and the MLB Logo Masterpiece cards! By The Numbers Jersey - 15 cards - 1:72 packs This parallel to the By The Numbers insert features game-worn jersey and is found in 1:72 retail packs. Look for the die-cut version numbered to 199! By The Numbers Patch - 15 cards - Numbered to 99 Patch parallel to the By the Numbers insert. Patch cards are numbered from 1 to 99 depending on level. Patchworks Jersey - 14 cards - 1:120 packs The Patchworks insert features 14 stars of the game with game-worn jersey. Found in 1:120 retail packs. Patchworks Patch - 14 cards - Numbered to 99 Game-worn patch is included in this insert with numbering to only 99. Also look for die-cut patch version numbered to just 49! Patchworks Dual Jersey - 7 cards - 1:288 packs This dual jersey memorabilia card is found in 1:288 retail packs. Look for die-cut version numbered to 199! Patchworks Dual Patch - 7 cards - Numbered to 49 Game-worn patch from two MLB stars and numbering to a low 49. Look for die-cut versions numbered to 15! Patchworks Duals MLB Logo - 7 cards One-of-One Numbered to 1 this Patchworks parallel features two game-worn MLB Logo patches from the matched pair. Heart of the Team Game-Used - 7 cards - Numbered to 199 Six MLB players are featured - each with game-worn memorabilia and numbering to 199. Heart of the Team Patch - 7 cards - Numbered to 15 Numbered to only 15 - this insert features game-worn patch from six MLB stars. Autoworks - 40 cards Autoworks features a fine selection of autographs from current MLB stars. Copper = not numbered Silver = numbered to 99 Gold = numbered to 49 Masterpiece = numbered to 1 Autoworks Dual - 20 cards - Numbered to 25 Two autographs are found in this version of the Autoworks insert - numbered to 25. Autoworks Quad - 10 cards - Numbered to 10 Four autographs appear on this version of the Autoworks insert - numbered to 10. By The Numbers Patch Autograph - 10 cards - Numbered to 25 Game-worn patch - autograph and numbering to a low 25.
Price: 99.99
Each 2005 Fleer Platinum Baseball Cards Box contains 5 MLB trading cards per packs and 18 packs in display box. The 2005 Platinum MLB issue is better than ever. This year's set features a new design - a great basic set of 125 cards including 25 rookies numbered to 1000 - autographed cards and game-used memorabilia inserts. Check out Platinum MLB for your connection to the game. Basic Cards - 100 cards The Basic Set highlights 100 of the top stars in the league today. Rookies - 25 cards - Numbered to 1000 The Basic Set also includes a great roster of 25 of the top rookie prospects. Platinum Finish - 125 cards - Numbered to 199 Platinum Finish is a limited edition parallel to the basic set (regular and rookie cards). Numbered to 199. Platinum Extreme - 125 cards - Numbered to 20 Numbered to only 20 - the Platinum Extreme parallel set includes the 100 basic cards and the 25 rookies. Lumberjacks - 15 cards - 1:6 packs This insert - found in 1:6 hobby packs - pays tribute to the big men who swing the big sticks. Diamond Dominators Metal - 19 cards - 1:18 packs This special Metal card insert highlights some of the most dominant players in the game. Diamond Dominators - 20 cards - 1:12 packs A great roster of dominant MLB superstars - these cards are found in 1:12 packs retail. Decade of Excellence - 20 cards - 1:99 packs The roster of this insert features current and retired superstars and highlights the players who have excelled throughout their careers. Found in 1:99 packs hobby - 1:125 packs retail. Lumberjacks BAT Silver - 14 cards - 1:38 packs Game-used bat is included in this version of the Lumberjacks insert. Lumberjacks BAT Gold - 14 cards - Numbered to 250 The Gold version of Lumberjacks features game-used bat and numbering to 250. Lumberjacks BAT/PATCH Platinum - 14 cards - Numbered to 20 These dual game-used memorabilia cards (BAT and PATCH) are numbered to a low 20. Diamond Dominators Red - 19 cards - 1:50 packs This game-used insert features a great line-up. Found in 1:50 packs retail. Diamond Dominators Silver - 19 cards - 1:45 packs Found in 1:45 hobby packs. Diamond Dominators Gold - 19 cards - Numbered to 199 The Gold version of this game-used insert is numbered to 199. Diamond Dominators Patch Metal - 20 cards - Numbered to 30 This insert takes the Metal Diamond Dominators and adds game-used patch. Numbered to 30. Decade of Excellence Silver - 17 cards - 1:54 packs The Silver edition of Decade of Excellence features a great line-up of retired and current stars and includes game-used memorabilia. Decade of Excellence Gold - 17 cards - Numbered to 99 Same great line-up of retired and current stars - game-used memorabilia and numbering to 99. Decade of Excellence Patch Platinum - 17 cards - Numbered to 10 With numbering to only 10 - inclusion of game-used patch and a great roster of current and retired stars this insert is a great chase. Nameplates Platinum Single - 25 cards - Numbered to 25 Includes nameplate game-used memorabilia and numbering to only 25. Nameplates Masterpiece Single - 25 cards One-of-One The Masterpiece series is numbered to 1 and includes game-used nameplate. Nameplates Platinum Dual - 15 cards - Numbered to 25 This version features game-used nameplate memorabilia from two players and numbering to 25. Nameplates Masterpiece Dual - 15 cards One-of-One The Masterpiece series is numbered to 1 and features game-used nameplate memorabilia from two MLB players. Basic Card Autograph Silver - 16 cards - 1:184 packs The basic card is made even better with the inclusion of an authentic autograph. Lumberjacks Autograph Platinum - 5 cards - Numbered to 20 This version of Lumberjacks adds an authentic autograph and numbering to only 20. Diamond Dominators Autograph Metal - 11 cards - Numbered to 10 The Metal Diamond Dominators adds an authentic autograph and numbering to only 10. Decade of Excellence Jersey/Auto Platinum - 5 cards - Numbered to 5 A great roster of retired and current stars with game-used memorabilia and authentic autograph. Numbered to 5. Nameplates Autograph Platinum - 4 cards - Numbered to 25 Game-used nameplate memorabilia and authentic autograph. Numbered to 25. Nameplates Dual Autograph Platinum - 2 cards One-of-One Authentic autographs and game-used nameplate memorabilia from two MLB players. Numbered to 1.
Price: 59.99
Each 2004 Fleer Hoop Hot Prospects Baseball Trading Card sealed box contains 15 packs of 5 cards each in a 120 card base set including 50 Autograph Rookies (#'d to 999). Hot Prospects Draft Edition MLB delivers some of the most collectible autographed and game-used cards on the market! Look for Signature Selections autographed first-year cards from 2004 MLB draft picks like Matt Bush and Jeremy Sowers! Also - find Past - Present - Future triple autographed cards - Alumni Ink dual autographed cards and Doulbe Team dual patch/autographed cards! Basic Set - 60 cards The 60-card basic set includes Red Hot parallels #'d to 150 and White Hot parallels #'d 1-of-1! Hot Prospects - 10 cards - Numbered to 1000 Find 10 Hot Prospects rookie cards serially numbered to 1000 including Kaz Matsui and Scott Kazmir! Look for Red Hot parallels #'d to 150 and White Hot parallels #'d to 1. Signature Selections - 50 cards - Numbered to 299 Find Signature Selections autographed draft pick cards from the top selections in the 2004 MLB Draft. Look for Red Hot versions #'d to 25 and White Hot versions #'d 1-of-1! Hot Tandems - 15 cards - 1:15 packs Draft Rewind - 30 cards - 1:5 packs MLB Hot Materials - 40 cards - Numbered to 325 Draft Rewind Memorabilia - 30 cards Double Team - 20 cards - Numbered to 100 Alumni Ink - 3 cards - Numbered to 15 Find Alumni Ink dual autographed cards from players who attended the same college! Find versions #'d to 15 - Red Hot versions #'d to 5 and White Hot versions #'d 1-of-1! Double Team Autograph - 9 cards - Numbered to 22 Find Double Team autographed cards featuring an autograph and 2 jersey patches from MLB superstars like Roger Clemens! Each is numbered to 22 - White Hot versions are numbered 1-of-1! Past - Present - Future Triple Autograph - 19 cards - Numbered to 33
Price: 74.95
Each 2004/05 Skybox LE Basketball Cards Box contains 3 NBA cards per packs and 16 packs in display box. Skybox L.E. Basektball delivers some of the industry's most collectible rookie - game-used and autographed cards! Find rookie cards serially numbered no higher than 499 and some as low as 99! Find two memorabilia cards per hobby box - one of which will be numbered to 99 or less! Basic Card - 75 cards Rarefied Rookies - 50 cards - Numbered to 499 Find 30 Rarefied Rookies #'d to 499 and 20 Rarefied Rookies #'d to 99. L.E.gend of the Draft - 20 cards - 1:4 packs L.E.gends of the Draft Game-Used - 40 cards Find serially numbered game-used cards including dual patch cards numbered to 10 or less! L.E.gends of the Draft Autograph - 8 cards - Numbered to 25 Find autographed patch cards numbered to 25 and dual autograph/dual patch cards numbered 1-of-1! Future L.E.gends - 24 cards - 1:16 packs Future L.E.gends Memorabilia - 22 cards - Numbered to 75 Future L.E.gends Memorabilia cards are numbered to 75 or less. Find dual patch versions numbered to 10 or less! Future L.E.gends Autograph - 16 cards - Numbered to 25 Find Future L.E.gends autographed patch cards numbered to 25. Find dual autograph/dual patch versions numbered 1-of-1! Rare Form - 10 cards - 1:256 packs Rare Form Memorabilia - 10 cards Sky's the Limit - 20 cards - Numbered to 99 Find Sky's the Limit memorabilia cards numbered to 99 or less - including dual patch versions numbered to 10 or less!
Price: 53.95
Each 2004 Fleer Sweet Sigs Football Cards Box contains 6 cards per packs and 12 packs per box. Fleer is proud to announce the premiere release of Sweet Sigs NFL. 50 of the top NFL past and present players have signed for this landmark release. Autographs are found 1 per box. Plus look for 2 game-worn jersey cards per box! This is something you must experience to truly enjoy. View complete check list here Basic - 75 cards Designed for the collector who only wants the best - the base set is made up of 75 of the top superstars in today's game. Future SIG-Cess - 25 cards - Numbered to 999 There is no denying that the 2004 NFL rookie class is one of the best to come along in some time. Sweet Sigs tips the cap to these up and coming superstars by picking out 25 of the top rookies. Gridiron Kings - 25 cards - 1:6 packs Some players seemingly own the field everytime they play. Gridiron Kings highlights 25 such players that rule the roost each and every week. Gridiron Kings game-worn - 20 cards Look for jersey and patch versions of Gridiron Kings numbered no higher than 230. Masterpiece versions feature the NFL tag and are numbered 1 of 1! Gridiron Kings Dual Game-Worn - 10 cards We've paired up some of the Gridiron Kings to make special dual patch versions numbered no higher than 36! Gridiron Kings Quad Game-Worn - 5 cards Each quad version of Gridiron Kings features four patches of four players numbered no higher than 42! Endzone Kings - 15 cards - 1:12 packs The 15 players that represent the Endzone Kings are those players that seem to find paydirt every weekend! Endzone Kings Game-Worn - 15 cards Look for jersey and patch versions of Endzone Kings numbered no higher than 225. Masterpiece versions are numbered 1 of 1 and feature the actual NFL tag from the player's jersey! Endzone Kings Quad Game-Worn - 5 cards Imagine owning a card with patches from four players... now imagine this card is numbered to 35 or less... if you can imagine that - then look for Gridiron Kings Quad patch cards! Sweet Stitches - 30 cards Sweet Stitches is a 30 card game-worn jersey and patch card set numbered no higher than 250. Keep an eye out of NFL Logo Masterpiece versions numbered 1 of 1. Sweet Stitches Quad - 10 cards Serially numbered no higher than 33 - Sweet Stitches Quad cards features patches from four different players on each card. Sweet Sigs - 80 cards Nearly 80 players have inked their name to the Sweet Sigs autograph roster including such greats as Montana - Marino - Manning - Favre and McNabb. Plus look for rookie signatures from Eli - Rivers - Winslow and Roethlisberger.
Price: 92.95
Each 2004 Fleer Sweet Sigs Football Cards Box contains 6 cards per packs. Fleer is proud to announce the premiere release of Sweet Sigs NFL. 50 of the top NFL past and present players have signed for this landmark release. Autographs are found 1 per box. Plus look for 2 game-worn jersey cards per box! This is something you must experience to truly enjoy. View complete check list here Basic - 75 cards Designed for the collector who only wants the best - the base set is made up of 75 of the top superstars in today's game. Future SIG-Cess - 25 cards - Numbered to 999 There is no denying that the 2004 NFL rookie class is one of the best to come along in some time. Sweet Sigs tips the cap to these up and coming superstars by picking out 25 of the top rookies. Gridiron Kings - 25 cards - 1:6 packs Some players seemingly own the field everytime they play. Gridiron Kings highlights 25 such players that rule the roost each and every week. Gridiron Kings game-worn - 20 cards Look for jersey and patch versions of Gridiron Kings numbered no higher than 230. Masterpiece versions feature the NFL tag and are numbered 1 of 1! Gridiron Kings Dual Game-Worn - 10 cards We've paired up some of the Gridiron Kings to make special dual patch versions numbered no higher than 36! Gridiron Kings Quad Game-Worn - 5 cards Each quad version of Gridiron Kings features four patches of four players numbered no higher than 42! Endzone Kings - 15 cards - 1:12 packs The 15 players that represent the Endzone Kings are those players that seem to find paydirt every weekend! Endzone Kings Game-Worn - 15 cards Look for jersey and patch versions of Endzone Kings numbered no higher than 225. Masterpiece versions are numbered 1 of 1 and feature the actual NFL tag from the player's jersey! Endzone Kings Quad Game-Worn - 5 cards Imagine owning a card with patches from four players... now imagine this card is numbered to 35 or less... if you can imagine that - then look for Gridiron Kings Quad patch cards! Sweet Stitches - 30 cards Sweet Stitches is a 30 card game-worn jersey and patch card set numbered no higher than 250. Keep an eye out of NFL Logo Masterpiece versions numbered 1 of 1. Sweet Stitches Quad - 10 cards Serially numbered no higher than 33 - Sweet Stitches Quad cards features patches from four different players on each card. Sweet Sigs - 80 cards Nearly 80 players have inked their name to the Sweet Sigs autograph roster including such greats as Montana - Marino - Manning - Favre and McNabb. Plus look for rookie signatures from Eli - Rivers - Winslow and Roethlisberger.
Price: 9.99
Look Inside Showcase NFL: Collect the top superstars and rookies in the league! Serially Numbered Game-Used Cards! Dual and Triple Autographed Cards! Set Features Draft Showcase With 100 Rookies! On Average - 10 Serially Numbered Inserts - Rookies - Autographs or Game-Used Per Box.
Price: 84.99
Each 2005 Fleer Tradition 2 Baseball Cards Box contains 10 MLB trading cards per packs and 36 packs in display box. The Tradition series continues with the second installment of one of the most comprehensive card sets in baseball. With a roster of over 280 players - great game-worn memorabilia cards and special themed inserts such as Club 3000 - Club 500 and Club 300 Tradition is a must have for all collectors. Heads Up - 10 cards Ten superstar players are featured in this special retro design. Base Cards - 240 cards The base set of series II adds to the great roster of the first release and features 240 major leaguers. America's Originals - 20 cards 20 players are highlighted in this subset of America's Originals with focus on their American roots. Turn Back the Clock - 10 cards This subset features 10 current day stars with comparisons to players from baseball's past. Gray Backs - 280 cards - 1:2 packs This set parallels the basic set (Sase Cards - Heads Up - America's Originals and Turn Back the Clock) and is found 1:2 packs hobby and 1:4 packs retail. Long Gone! - 25 cards - 1:6 packs The Long Gone! insert pays tribute to the heavy hitters in MLB and their longest home run. Monumental Moments - 12 cards Special moments in baseball history are captured in this insert with numbering to the specific year of the event. Gold version is found 1:24 packs retail. Soaring Stars - 15 cards - 1:18 packs The 15 players featured in this insert are living larger than life in the American Game. Found 1:18 packs hobby and 1:24 packs retail. Club 3000/500/300 - 9 cards - 1:360 packs Special milestones such as 3000 hits - 500 home runs and 300 wins are acknowledged in this limited edition insert. Found 1:360 packs hobby and 1:480 packs retail. Long Gone! (Bat) - 22 cards - 1:30 packs Game-used bat is featured in this parallel to the Long Gone! insert. Found 1:30 packs hobby and 1:550 packs retail. Long Gone! (Patch) - 22 cards Numbered to the most home runs by the player in a season - this parallel to the Long Gone! insert includes game-worn patch. Long Gone! (Dual Bat) - 15 cards - Numbered to 25 Two heavy hitters are featured on this insert each with pieces of game-used bat. Numbered to 25. Soaring Stars Jersey - 12 cards - 1:53 packs This parallel to the Soaring Stars insert features swatches of game-worn jersey. Found 1:53 packs hobby and 1:975 packs retail. Soaring Stars Patch - 12 cards - Numbered to 50 Numbered to only 50 - this insert includes game-worn patch.
Price: 49.99
Each 2004/05 Fleer Fresh Ink Basketball Cards Box contains 5 NBA trading card per pack and 18 packs in display box. Welcome to the newest sensation in the world of NBA Trading Cards?SkyBox Fresh Ink! Every box contains a game-worn memorabilia card and an autograph.. Also introducing Five on Five game-worn cards that feature memorabilia from the starting five of two different teams on each card! That?s 10 jersey or patch swatches on each card! Basic - 90 cards The elite make the cut in this 90-card basic set that highlights some of the best vets that makes the NBA the greatest game in the world! Keep an eye out for two different parallels numbered either to 50 or 1 of 1! Rookies - 30 cards - Numbered to 499 Getting a rookie card is a very special thing but Fresh Ink takes to the next level with rookies numbered to just 499! Keep an eye out for two different parallels numbered either to 50 or 1 of 1! Property Of... - 30 cards - 1:6 packs When you mention some player's name - there's a good chance that the first thing that pops in your mind is what team he calls home. Property Of... highlights a few of the players that you can only imagine wearing their home whites... Property Of... game-used - 20 cards Look for five levels of game-worn memorabilia cards in Property of... All of the game-used cards in hobby packs are serially numbered no higher than 199 and as low as 1! Game Breakers - 15 cards - 1:18 packs Some of the best matchups from today and yesterday are highlighted in this 15 card insert. Game Breakers game-used - 11 cards Dual swatched cards of the same matchups in the basic insert. All the game-used cards in Hobby packs are numbered to 199 or less... plus look for 1 of 1 NBA logo cards! Teammate Tandems - 10 cards - 1:108 packs We picked some of the best teammates for this insert set showing that basketball is a team sport. Teammate Tandems game-used - 10 cards Look for die-cut jersey cards numbered to 199 - patch cards numbered to 49 - die-cut patch cards numbered to 10 and 1 of 1 NBA logo cards. Each card features two swatches! Five on Five - 10 cards - 1:432 packs Five on Five is what it is all about. Two teams consisting of five players each are featured on these cards that harder to find than a full court swish! Five on Five game-used - 10 cards - Numbered to 199 Look for these 10 swatch cards numbered to just 199. Plus - there are rare patch versions numbered to just 10! Fresh Ink - 40 cards Fresh Ink autographs are found one per box. Look for serially numbered versions no higher than 199!
Price: 84.99